UMR - Ultra Mobile Turret
Controls:
WASD - movement.
LMC - shoot Plasma (cost Energy).
RMC - install Speedgate (cost Energy).
Space - teleport Teleport (cost Momentum).
Q - freeze Time (cost Structure, add Momentum).
E - repair Structure (cost all Energy and Momentum, add Structure).
Mechanic / resource management:
On move, you generate Energy.
On standing, you generate Momentum.
On standing and not shooting, you regenerate Structure.
More Energy === more damage.
More Momentum === more speed.
Speedgate incriase Plasma projectile speed AND reflect enemies bullets (and...?).
Plot:
The Earth has been invaded.
Humanity is on the brink of destruction.
The only chance of victory is that the Ultra Mobile Turret, a unique prototype, will destroy the Alien Leader.
But that mechanism is a little unfinished.
...sequel of OBSD, and the finale (?).
Special for NYU Game Design 2023 - Week 4: Resource Systems (game made in one day).
Engine: KaboomJS (https://kaboomjs.com/)
Art: https://somefarang.itch.io/ and https://kenney.nl/
Tiles: https://opengameart.org/ and Viktor Hahn (Viktor.Hahn@web.de) ...with online tilemap editor http://riskylab.com/tilemap/
Music: https://joshuuu.itch.io/
SFX: jsfxr(https://sfxr.me/)
upd-1(22.02.2023):
1. Fix bug on Alien Leader destroy.
2. Now Plasma not run through Aliens.
upd-2(22.02.2023):
1. Now Plasma run through Aliens, if it touch Speedgate.
2. Now Alien Leader has additional side lasers.
3. Player damage values was changed.
4. Now Repair consume ALL Energy and Momentum.
5. Added some background image.
6. Now player sprite correct change side on mouse movement.
upd-3(27.02.2023):
1. Took off default mouse cursor.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | DarchanKaen |
Genre | Action, Shooter |
Tags | Aliens, kaboomjs, resourcemanagement |
Comments
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Выиграл с третий попытки. Прицел здорово помог. Прикольно получилось. Зачётная игра.
Ну ты даёшь. Где-то за неделю аж три игры сделал. Такому только позавидовать можно. Молодец!
ПС.
Прицел прикольный, жаль только, что курсор мыши поверх него отображался. Его бы вообще отрубить.
Спасибо, рад что понравилось!
С курсором была хорошая идея; отключить (пока) не получилось.
upd:
Получилось убрать курсор.